Nick Bowen

Independent work

Miscellaneous work and passion projects.

Role
Designer, artist, filmmaker
Tools
Digital painting, video, AI image and video tools

The Sword of Powerful

A Halloween short family film I produced with my kids. About 12 minutes.

AI-assisted

Watch on YouTube

MERCS: Ground Zero

AI-assisted

MERCS Ground Zero: the phone app in hand beside the board, room cards and item cards
The phone appMy working prototype. Each action, shoot, sprint, unlock, mutate and deploy, is a quick skill game on the phone that feeds the board game.

Control rooms

Lock a room down and its control point is yours: each one bends the rules in the team's favor.

Laboratory room card
Barracks room card
Control Room room card

Gear and supplies

Loot the facility for the tools to survive it.

Grenade Launcher card
Experimental Suit card
Gas Mask card
Tactical Axe card
Stun Grenade card
Admin Key card
Hunters and Telepath board with a threat tracker
Enemy board with the threat tracker

The mercs

Masked soldier portraitSoldier with a hard stareUnmasked soldier portraitSoldier with an eyepatch and helmetSoldier with green face stripes
Shoot XP tokenUnlock XP tokenWild XP token

XP tokens, earned on the board and spent in the app.

A hybrid board game and phone app I'm developing. As a team, players lock down the facility's key control rooms and contain a viral mutant outbreak. The board, cards and dice carry the strategy; the app tracks level-ups and turns big moments, like shooting and picking locks, into quick skill games. The logo, cards, boards and portraits were made with AI image tools under my art direction.

Monster Mercs

No AI used

A second game of my own, in a completely different key: where Ground Zero is grim sci-fi horror, Monster Mercs is a monster comedy built around dice. You play monsters for hire, a vampire, a werewolf, a ghost, taking contracts to stop the monster world from bleeding into the human one. I designed the game and painted every piece of art in it by hand.

The Monster Mercs player board open, loaded with weapon cards, medals and ammo, with dice and a hand of cards
The player board opened like a field pouch, with the unit patch and tactics sheet
The player board with the character ID tag, ammo loops and ability medals

Each player's board opens like a military utility pouch, with webbing and pockets for cards, medals and ammo.

The player board, in 3DClosed, turned over, opened one flap at a time, then loaded with weapon cards. A 3D mockup I built from the print files.

Grab it, use it, toss it

Most weapons are one-shot: pick one up, swing or throw, discard. Each rolls its own colored dice for a different chance to hit.

Bag of **** card
Rolled Magazine card
Week Old Bread card
Throwing Rats card
Musket card
Power Drill card
Fork card

Custom-painted elite weapons

The big guns have names, paint jobs and personalities.

Mrs. Grumpy, a painted machine gun
Mr. Grumpy, her smaller partner
Crossing Guard, a sniper rifle wrapped in caution tape
Ranger Danger, a custom pistol
Daisy Duke, a decorated rifle
Lady Liberty, a hammer

Monster snacks

Power-ups no soldier would touch.

Blood Candy card
Finger Food card
Frozen Burrito card
Lukewarm Dog card
Caviar card, two eyeballs

Monster abilities

Your monster's powers roll their own special dice.

Claws card
Bloodthirst card
Eagle Eye card
You So Fast card
Blood Whip card

The mercs

Ghost, a pumpkin-headed merc in a hood
Ghost
Goodboy, a scarred merc with an eyepatch
Goodboy
Dawn, a grinning vampire
Dawn
Daddy, I Think I Saw an Elephant

AI-assisted

The finished picture book standing on a desk
Cover: Daddy and Little Audrey peek out from behind a giant white elephant in the jungle
Spread: Little Audrey peeks out a window at an elephant's shadow
Spread: the back door opens onto a jungle where the yard used to be
Spread: a red parrot offers to help them look
Spread: Audrey, Daddy, the parrot and a baby tiger crawl through a tunnel
Spread: a slithering snake points the way
Spread: the 'elephant' turns out to be a tree in the backyard at sunset

A picture book for a private client, and one of my first paid projects made with AI. It turned out really well, in a soft storybook style I don't usually work in, and the client was very happy. It took far more work than I expected: I art directed every image, turned down anything that wasn't what I was after, and edited much of the art by hand.

Storyboards
Storyboard pages pinned to a board, car and garage sequence
A single storyboard sheet on a dark board
Color keyframes of a farmhouse and attic

Pinboard presentations of pencil and color storyboards.

Sketchbook

Paintings and sketches, from college to now. Turn the pages, and click anything to see it bigger.